Lets face it there is NO TRUE SOCIAL NETWORK FOR SPORTS. Yea there's the Facebooks and the Twitters but they come with all that "noise". Who wants to know what you thought about Shelia's dress when they are trying to watch Kobe go to work?
Lets Fix That.
Introducing FANstop. The mobile first social network and second screen JUST FOR SPORTS. A hub to talk about all the games you are watching with other fans. Sounds like its been done? Probably, but not like how we're cooking it up.
First things first...everyone watches sports
....and lots of people use social media while watching.
So, lets get some of that action.
How do you get these numbers, whats the secret sauce?
FANstop captures all the raw emotion and excitement of watching a game. It records how loud each fan is cheering and then shows the noise level of the entire fanbase. The battle is to see which team has the loudest fans!
Its also a place:
-to meet other fans
-share Screamies (selfies of you cheering)
-just enjoy the fan experience
And don't worry, as soon as the game is done all content is gone.
Whats the business model?
-Data and API Sales
What about marketing?
-Start with the college market
-Partner with Barnes and Noble College Marketing
-Social media marketing
Of course there is Twitter with its 150,000 tweets per minute during the NBA Finals. And Facebook with its 65 million people talking about the Super Bowl. FANstop will combine both the second screen ($9 bill market) and social network experiences in a way fans will enjoy using.
FANstop is about to change the game.
And this is just the MVP.
How much are you asking?
At FANstop we believe in traction and a quality team. We want to get the app in the hands of fans as quick as possible and let them go nuts. This is why we will outsource minimum viable product development, prove traction, then with that form a team that can take FANstop to the moon.
Preview the future of social meets sports.
Please use Google Chrome to obtain the best export results.
Public - 11/18/15, 10:45 PM