Digitization of the Pokemon Game
The effect of timeless time is apparent in the recent mobile Pokemon game, Pokemon Go. The objective of the game is to capture creatures called Pokemon, strengthen them, and then capture real world based locations, called "gyms," by battling other users' creatures that have been left behind to guard that location, in order to expand the territory of one of three teams each player chooses early on in the game. Upon placing a creature to guard a gym, it is now open to attack at any time during the future, allowing users to asynchronously process information. Users may also synchronously process information in game as well, as the game has certain features that have a time limit and require users to actively participate to complete objectives once initiated. This video shows a player taking a gym that has been previously taken by another user.
Pokemon Go features poly-directionality within the game. Users may set up "lures" at real world locations within the game that effectively increase the chance that a creature may present itself, which is communicated to all users within the area. These "lures" may be set up by a singular player for themselves or another player or for many other players so that they may collaborate in catching creatures. Many users can also work together to create many "lure spots" to create a large area with increased probability of creatures presenting themselves, which is also communicated to everyone else playing the game. An upcoming update will include a way for players to trade creatures between each other, creating communication from player to player.
Positive Network Externalities
Pokemon Go is a collaborative game. A user can catch creatures and train them, but must work as a team with other players under the same team banner to capture real world locations in game and guard them against other teams. The more users there are in a player's team, the easier it is to capture and defend gyms, which is the ultimate goal of the game, and the more players there are in general, the greater the interaction between players and rival teams, and the better the overall experience.
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Public - 7/13/16, 10:35 PM